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Azure Kinect Sensor SDK
refs/heads/master
Documentation for https://github.com/Microsoft/Azure-Kinect-Sensor-SDK
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An Azure Kinect Image referencing its buffer and meta-data. More...
Public Member Functions | |
| Image (ImageFormat format, int widthPixels, int heightPixels, int strideBytes) | |
| Initializes a new instance of the Image class. More... | |
| Image (ImageFormat format, int widthPixels, int heightPixels) | |
| Initializes a new instance of the Image class. More... | |
| Memory< TPixel > | GetPixels< TPixel > () |
| Gets the pixels of the image. More... | |
| Memory< TPixel > | GetPixels< TPixel > (int row) |
| Gets the pixels of the image. More... | |
| unsafe TPixel | GetPixel< TPixel > (int row, int col) |
| Gets a pixel value in the image. More... | |
| unsafe void | SetPixel< TPixel > (int row, int col, TPixel pixel) |
| Sets a pixel value in the image. More... | |
| Image | Reference () |
| Creates a duplicate reference to the same Image. More... | |
| void | Dispose () |
Protected Member Functions | |
| virtual void | Dispose (bool disposing) |
| Disposes the resources held by the image. More... | |
Properties | |
| unsafe Memory< byte > | Memory [get] |
| Gets the Memory containing the image data. More... | |
| TimeSpan | Exposure [get, set] |
| Gets or sets the image exposure time. More... | |
| ImageFormat | Format [get] |
| Gets the image pixel format. More... | |
| int | HeightPixels [get] |
| Gets the image height in pixels. More... | |
| int | WidthPixels [get] |
| Gets the image width in pixels. More... | |
| int | StrideBytes [get] |
| Gets the image stride in bytes. More... | |
| long | Size [get] |
| Gets the image buffer size in bytes. More... | |
| TimeSpan | DeviceTimestamp [get, set] |
| Gets or sets the image time-stamp in the device's clock. More... | |
| long | SystemTimestampNsec [get, set] |
| Gets or sets the image timestamp in nanoseconds. More... | |
| int | ISOSpeed [get, set] |
| Gets or sets the ISO speed. More... | |
| int | WhiteBalance [get, set] |
| Gets or sets the white balance. More... | |