Coverage Report

Created: 2024-11-21 17:23

/home/runner/work/DirectXShaderCompiler/DirectXShaderCompiler/lib/DxilPIXPasses/DxilPIXMeshShaderOutputInstrumentation.cpp
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///////////////////////////////////////////////////////////////////////////////
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//                                                                           //
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// DxilAddPixelHitInstrumentation.cpp                                        //
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// Copyright (C) Microsoft Corporation. All rights reserved.                 //
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// This file is distributed under the University of Illinois Open Source     //
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// License. See LICENSE.TXT for details.                                     //
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//                                                                           //
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// Provides a pass to add instrumentation to retrieve mesh shader output.    //
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// Used by PIX.                                                              //
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//                                                                           //
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///////////////////////////////////////////////////////////////////////////////
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#include "dxc/DXIL/DxilOperations.h"
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#include "dxc/DXIL/DxilUtil.h"
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#include "dxc/DXIL/DxilInstructions.h"
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#include "dxc/DXIL/DxilModule.h"
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#include "dxc/DxilPIXPasses/DxilPIXPasses.h"
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#include "dxc/HLSL/DxilGenerationPass.h"
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#include "dxc/HLSL/DxilSpanAllocator.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/Support/FormattedStream.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include <deque>
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#ifdef _WIN32
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#include <winerror.h>
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#endif
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#include "PixPassHelpers.h"
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// Keep these in sync with the same-named value in the debugger application's
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// WinPixShaderUtils.h
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constexpr uint64_t DebugBufferDumpingGroundSize = 64 * 1024;
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// The actual max size per record is much smaller than this, but it never
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// hurts to be generous.
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constexpr size_t CounterOffsetBeyondUsefulData =
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    DebugBufferDumpingGroundSize / 2;
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// Keep these in sync with the same-named values in PIX's MeshShaderOutput.cpp
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constexpr uint32_t triangleIndexIndicator = 0x1;
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constexpr uint32_t int32ValueIndicator = 0x2;
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constexpr uint32_t floatValueIndicator = 0x3;
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constexpr uint32_t int16ValueIndicator = 0x4;
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constexpr uint32_t float16ValueIndicator = 0x5;
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using namespace llvm;
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using namespace hlsl;
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using namespace PIXPassHelpers;
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class DxilPIXMeshShaderOutputInstrumentation : public ModulePass {
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public:
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  static char ID; // Pass identification, replacement for typeid
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  explicit DxilPIXMeshShaderOutputInstrumentation() : ModulePass(ID) {}
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  StringRef getPassName() const override {
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    return "DXIL mesh shader output instrumentation";
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  }
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  void applyOptions(PassOptions O) override;
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  bool runOnModule(Module &M) override;
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private:
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  CallInst *m_OutputUAV = nullptr;
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  int m_RemainingReservedSpaceInBytes = 0;
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  Constant *m_OffsetMask = nullptr;
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  SmallVector<Value *, 2> m_threadUniquifier;
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  uint64_t m_UAVSize = 1024 * 1024;
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  bool m_ExpandPayload = false;
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  uint32_t m_DispatchArgumentY = 1;
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  uint32_t m_DispatchArgumentZ = 1;
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  struct BuilderContext {
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    Module &M;
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    DxilModule &DM;
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    LLVMContext &Ctx;
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    OP *HlslOP;
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    IRBuilder<> &Builder;
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  };
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  SmallVector<Value *, 2> insertInstructionsToCreateDisambiguationValue(
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      IRBuilder<> &Builder, OP *HlslOP, LLVMContext &Ctx,
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      StructType *originalPayloadStructType, Instruction *firstGetPayload);
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  Value *reserveDebugEntrySpace(BuilderContext &BC, uint32_t SpaceInBytes);
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  uint32_t UAVDumpingGroundOffset();
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  Value *writeDwordAndReturnNewOffset(BuilderContext &BC, Value *TheOffset,
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                                      Value *TheValue);
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  template <typename... T> void Instrument(BuilderContext &BC, T... values);
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};
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void DxilPIXMeshShaderOutputInstrumentation::applyOptions(PassOptions O) {
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  GetPassOptionUInt64(O, "UAVSize", &m_UAVSize, 1024 * 1024);
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  GetPassOptionBool(O, "expand-payload", &m_ExpandPayload, 0);
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  GetPassOptionUInt32(O, "dispatchArgY", &m_DispatchArgumentY, 1);
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  GetPassOptionUInt32(O, "dispatchArgZ", &m_DispatchArgumentZ, 1);
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}
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uint32_t DxilPIXMeshShaderOutputInstrumentation::UAVDumpingGroundOffset() {
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  return static_cast<uint32_t>(m_UAVSize - DebugBufferDumpingGroundSize);
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}
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Value *DxilPIXMeshShaderOutputInstrumentation::reserveDebugEntrySpace(
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    BuilderContext &BC, uint32_t SpaceInBytes) {
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  // Check the previous caller didn't reserve too much space:
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  assert(m_RemainingReservedSpaceInBytes == 0);
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  // Check that the caller didn't ask for so much memory that it will
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  // overwrite the offset counter:
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  assert(m_RemainingReservedSpaceInBytes < (int)CounterOffsetBeyondUsefulData);
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  m_RemainingReservedSpaceInBytes = SpaceInBytes;
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  // Insert the UAV increment instruction:
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  Function *AtomicOpFunc =
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      BC.HlslOP->GetOpFunc(OP::OpCode::AtomicBinOp, Type::getInt32Ty(BC.Ctx));
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  Constant *AtomicBinOpcode =
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      BC.HlslOP->GetU32Const((unsigned)OP::OpCode::AtomicBinOp);
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  Constant *AtomicAdd =
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      BC.HlslOP->GetU32Const((unsigned)DXIL::AtomicBinOpCode::Add);
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  Constant *OffsetArg = BC.HlslOP->GetU32Const(UAVDumpingGroundOffset() +
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                                               CounterOffsetBeyondUsefulData);
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  UndefValue *UndefArg = UndefValue::get(Type::getInt32Ty(BC.Ctx));
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  Constant *Increment = BC.HlslOP->GetU32Const(SpaceInBytes);
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  auto *PreviousValue = BC.Builder.CreateCall(
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      AtomicOpFunc,
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      {
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          AtomicBinOpcode, // i32, ; opcode
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          m_OutputUAV,     // %dx.types.Handle, ; resource handle
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          AtomicAdd, // i32, ; binary operation code : EXCHANGE, IADD, AND, OR,
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                     // XOR, IMIN, IMAX, UMIN, UMAX
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          OffsetArg, // i32, ; coordinate c0: index in bytes
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          UndefArg,  // i32, ; coordinate c1 (unused)
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          UndefArg,  // i32, ; coordinate c2 (unused)
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          Increment, // i32); increment value
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      },
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      "UAVIncResult");
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  return BC.Builder.CreateAnd(PreviousValue, m_OffsetMask, "MaskedForUAVLimit");
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}
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Value *DxilPIXMeshShaderOutputInstrumentation::writeDwordAndReturnNewOffset(
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    BuilderContext &BC, Value *TheOffset, Value *TheValue) {
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  Function *StoreValue =
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      BC.HlslOP->GetOpFunc(OP::OpCode::BufferStore, Type::getInt32Ty(BC.Ctx));
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  Constant *StoreValueOpcode =
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      BC.HlslOP->GetU32Const((unsigned)DXIL::OpCode::BufferStore);
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  UndefValue *Undef32Arg = UndefValue::get(Type::getInt32Ty(BC.Ctx));
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  Constant *WriteMask_X = BC.HlslOP->GetI8Const(1);
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  (void)BC.Builder.CreateCall(
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      StoreValue,
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      {StoreValueOpcode, // i32 opcode
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       m_OutputUAV,      // %dx.types.Handle, ; resource handle
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       TheOffset,        // i32 c0: index in bytes into UAV
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       Undef32Arg,       // i32 c1: unused
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       TheValue,
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       Undef32Arg, // unused values
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       Undef32Arg, // unused values
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       Undef32Arg, // unused values
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       WriteMask_X});
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  m_RemainingReservedSpaceInBytes -= sizeof(uint32_t);
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  assert(m_RemainingReservedSpaceInBytes >=
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         0); // or else the caller didn't reserve enough space
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  return BC.Builder.CreateAdd(
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      TheOffset,
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      BC.HlslOP->GetU32Const(static_cast<unsigned int>(sizeof(uint32_t))));
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}
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template <typename... T>
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void DxilPIXMeshShaderOutputInstrumentation::Instrument(BuilderContext &BC,
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                                                        T... values) {
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  llvm::SmallVector<llvm::Value *, 10> Values(
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      {static_cast<llvm::Value *>(values)...});
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  const uint32_t DwordCount = Values.size();
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  llvm::Value *byteOffset =
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      reserveDebugEntrySpace(BC, DwordCount * sizeof(uint32_t));
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  for (llvm::Value *V : Values) {
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    byteOffset = writeDwordAndReturnNewOffset(BC, byteOffset, V);
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  }
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}
void DxilPIXMeshShaderOutputInstrumentation::Instrument<llvm::Constant*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*>(DxilPIXMeshShaderOutputInstrumentation::BuilderContext&, llvm::Constant*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*)
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                                                        T... values) {
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  llvm::SmallVector<llvm::Value *, 10> Values(
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      {static_cast<llvm::Value *>(values)...});
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  const uint32_t DwordCount = Values.size();
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  llvm::Value *byteOffset =
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      reserveDebugEntrySpace(BC, DwordCount * sizeof(uint32_t));
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  for (llvm::Value *V : Values) {
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    byteOffset = writeDwordAndReturnNewOffset(BC, byteOffset, V);
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  }
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}
void DxilPIXMeshShaderOutputInstrumentation::Instrument<llvm::Constant*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*>(DxilPIXMeshShaderOutputInstrumentation::BuilderContext&, llvm::Constant*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*, llvm::Value*)
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                                                        T... values) {
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  llvm::SmallVector<llvm::Value *, 10> Values(
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      {static_cast<llvm::Value *>(values)...});
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  const uint32_t DwordCount = Values.size();
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  llvm::Value *byteOffset =
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      reserveDebugEntrySpace(BC, DwordCount * sizeof(uint32_t));
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  for (llvm::Value *V : Values) {
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    byteOffset = writeDwordAndReturnNewOffset(BC, byteOffset, V);
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  }
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}
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Value *GetValueFromExpandedPayload(IRBuilder<> &Builder,
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                                   StructType *originalPayloadStructType,
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                                   Instruction *firstGetPayload,
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                                   unsigned int offset, const char *name) {
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  auto *DerefPointer = Builder.getInt32(0);
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  auto *OffsetToExpandedData = Builder.getInt32(offset);
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  auto *GEP = Builder.CreateGEP(
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      cast<PointerType>(firstGetPayload->getType()->getScalarType())
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          ->getElementType(),
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      firstGetPayload, {DerefPointer, OffsetToExpandedData});
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  return Builder.CreateLoad(GEP, name);
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}
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SmallVector<Value *, 2> DxilPIXMeshShaderOutputInstrumentation::
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    insertInstructionsToCreateDisambiguationValue(
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        IRBuilder<> &Builder, OP *HlslOP, LLVMContext &Ctx,
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        StructType *originalPayloadStructType, Instruction *firstGetPayload) {
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  // When a mesh shader is called from an amplification shader, all of the
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  // thread id values are relative to the DispatchMesh call made by
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  // that amplification shader. Data about what thread counts were passed
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  // by the CPU to *CommandList::DispatchMesh are not available, but we
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  // will have added that value to the AS->MS payload...
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  SmallVector<Value *, 2> ret;
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  Constant *Zero32Arg = HlslOP->GetU32Const(0);
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  bool AmplificationShaderIsActive = originalPayloadStructType != nullptr;
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  llvm::Value *ASDispatchMeshYCount = nullptr;
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  llvm::Value *ASDispatchMeshZCount = nullptr;
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  if (AmplificationShaderIsActive) {
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    auto *ASThreadId = GetValueFromExpandedPayload(
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        Builder, originalPayloadStructType, firstGetPayload,
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        originalPayloadStructType->getStructNumElements(), "ASThreadId");
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    ret.push_back(ASThreadId);
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    ASDispatchMeshYCount = GetValueFromExpandedPayload(
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        Builder, originalPayloadStructType, firstGetPayload,
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        originalPayloadStructType->getStructNumElements() + 1,
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        "ASDispatchMeshYCount");
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    ASDispatchMeshZCount = GetValueFromExpandedPayload(
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        Builder, originalPayloadStructType, firstGetPayload,
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        originalPayloadStructType->getStructNumElements() + 2,
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        "ASDispatchMeshZCount");
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  } else {
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    ret.push_back(Zero32Arg);
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  }
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  Constant *One32Arg = HlslOP->GetU32Const(1);
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  Constant *Two32Arg = HlslOP->GetU32Const(2);
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  auto GroupIdFunc =
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      HlslOP->GetOpFunc(DXIL::OpCode::GroupId, Type::getInt32Ty(Ctx));
243
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  Constant *Opcode = HlslOP->GetU32Const((unsigned)DXIL::OpCode::GroupId);
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  auto *GroupIdX =
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      Builder.CreateCall(GroupIdFunc, {Opcode, Zero32Arg}, "GroupIdX");
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  auto *GroupIdY =
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      Builder.CreateCall(GroupIdFunc, {Opcode, One32Arg}, "GroupIdY");
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  auto *GroupIdZ =
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      Builder.CreateCall(GroupIdFunc, {Opcode, Two32Arg}, "GroupIdZ");
250
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  // flattend group number = z + y*numZ + x*numY*numZ
252
8
  if (AmplificationShaderIsActive) {
253
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    auto *GroupYxNumZ = Builder.CreateMul(GroupIdY, ASDispatchMeshZCount);
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    auto *FlatGroupNumZY = Builder.CreateAdd(GroupIdZ, GroupYxNumZ);
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    auto *GroupXxNumZ = Builder.CreateMul(GroupIdX, ASDispatchMeshZCount);
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    auto *GroupXxNumYZ = Builder.CreateMul(GroupXxNumZ, ASDispatchMeshYCount);
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    auto *FlatGroupNum = Builder.CreateAdd(GroupXxNumYZ, FlatGroupNumZY);
258
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    ret.push_back(FlatGroupNum);
259
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  } else {
260
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    auto *GroupYxNumZ =
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        Builder.CreateMul(GroupIdY, HlslOP->GetU32Const(m_DispatchArgumentZ));
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    auto *FlatGroupNumZY = Builder.CreateAdd(GroupIdZ, GroupYxNumZ);
263
4
    auto *GroupXxNumYZ =
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        Builder.CreateMul(GroupIdX, HlslOP->GetU32Const(m_DispatchArgumentY *
265
4
                                                        m_DispatchArgumentZ));
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    auto *FlatGroupNum = Builder.CreateAdd(GroupXxNumYZ, FlatGroupNumZY);
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4
    ret.push_back(FlatGroupNum);
268
4
  }
269
270
8
  return ret;
271
8
}
272
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10
bool DxilPIXMeshShaderOutputInstrumentation::runOnModule(Module &M) {
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  DxilModule &DM = M.GetOrCreateDxilModule();
275
10
  LLVMContext &Ctx = M.getContext();
276
10
  OP *HlslOP = DM.GetOP();
277
278
10
  Type *OriginalPayloadStructType = nullptr;
279
10
  ExpandedStruct expanded = {};
280
10
  Instruction *FirstNewStructGetMeshPayload = nullptr;
281
10
  if (m_ExpandPayload) {
282
6
    Instruction *getMeshPayloadInstructions = nullptr;
283
6
    llvm::Function *entryFunction = PIXPassHelpers::GetEntryFunction(DM);
284
6
    for (inst_iterator I = inst_begin(entryFunction),
285
6
                       E = inst_end(entryFunction);
286
32
         I != E; 
++I26
) {
287
30
      if (auto *Instr = llvm::cast<Instruction>(&*I)) {
288
30
        if (hlsl::OP::IsDxilOpFuncCallInst(Instr,
289
30
                                           hlsl::OP::OpCode::GetMeshPayload)) {
290
4
          getMeshPayloadInstructions = Instr;
291
4
          Type *OriginalPayloadStructPointerType = Instr->getType();
292
4
          OriginalPayloadStructType =
293
4
              OriginalPayloadStructPointerType->getPointerElementType();
294
          // The validator assures that there is only one call to
295
          // GetMeshPayload...
296
4
          break;
297
4
        }
298
30
      }
299
30
    }
300
301
6
    if (OriginalPayloadStructType == nullptr) {
302
      // If the application used no payload, then we won't attempt to add one.
303
      // TODO: Is there a credible use case with no AS->MS payload?
304
      // PIX bug #35288335
305
2
      return false;
306
2
    }
307
308
4
    if (expanded.ExpandedPayloadStructPtrType == nullptr) {
309
4
      expanded = ExpandStructType(Ctx, OriginalPayloadStructType);
310
4
    }
311
312
4
    if (getMeshPayloadInstructions != nullptr) {
313
314
4
      Function *DxilFunc = HlslOP->GetOpFunc(
315
4
          OP::OpCode::GetMeshPayload, expanded.ExpandedPayloadStructPtrType);
316
4
      Constant *opArg =
317
4
          HlslOP->GetU32Const((unsigned)OP::OpCode::GetMeshPayload);
318
4
      IRBuilder<> Builder(getMeshPayloadInstructions);
319
4
      Value *args[] = {opArg};
320
4
      Instruction *payload = Builder.CreateCall(DxilFunc, args);
321
322
4
      if (FirstNewStructGetMeshPayload == nullptr) {
323
4
        FirstNewStructGetMeshPayload = payload;
324
4
      }
325
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4
      ReplaceAllUsesOfInstructionWithNewValueAndDeleteInstruction(
327
4
          getMeshPayloadInstructions, payload,
328
4
          expanded.ExpandedPayloadStructType);
329
4
    }
330
4
  }
331
332
8
  Instruction *firstInsertionPt =
333
8
      dxilutil::FirstNonAllocaInsertionPt(GetEntryFunction(DM));
334
8
  IRBuilder<> Builder(firstInsertionPt);
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336
8
  BuilderContext BC{M, DM, Ctx, HlslOP, Builder};
337
338
8
  m_OffsetMask = BC.HlslOP->GetU32Const(UAVDumpingGroundOffset() - 1);
339
340
8
  m_OutputUAV = CreateUAVOnceForModule(DM, Builder, 0, "PIX_DebugUAV_Handle");
341
342
8
  if (FirstNewStructGetMeshPayload == nullptr) {
343
4
    Instruction *firstInsertionPt = dxilutil::FirstNonAllocaInsertionPt(
344
4
        PIXPassHelpers::GetEntryFunction(DM));
345
4
    IRBuilder<> Builder(firstInsertionPt);
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4
    m_threadUniquifier = insertInstructionsToCreateDisambiguationValue(
347
4
        Builder, HlslOP, Ctx, nullptr, nullptr);
348
4
  } else {
349
4
    IRBuilder<> Builder(FirstNewStructGetMeshPayload->getNextNode());
350
4
    m_threadUniquifier = insertInstructionsToCreateDisambiguationValue(
351
4
        Builder, HlslOP, Ctx, cast<StructType>(OriginalPayloadStructType),
352
4
        FirstNewStructGetMeshPayload);
353
4
  }
354
355
8
  auto F = HlslOP->GetOpFunc(DXIL::OpCode::EmitIndices, Type::getVoidTy(Ctx));
356
8
  auto FunctionUses = F->uses();
357
16
  for (auto FI = FunctionUses.begin(); FI != FunctionUses.end();) {
358
8
    auto &FunctionUse = *FI++;
359
8
    auto FunctionUser = FunctionUse.getUser();
360
361
8
    auto Call = cast<CallInst>(FunctionUser);
362
363
8
    IRBuilder<> Builder2(Call);
364
8
    BuilderContext BC2{M, DM, Ctx, HlslOP, Builder2};
365
366
8
    Instrument(BC2, BC2.HlslOP->GetI32Const(triangleIndexIndicator),
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8
               m_threadUniquifier[0], m_threadUniquifier[1],
368
8
               Call->getOperand(1), Call->getOperand(2), Call->getOperand(3),
369
8
               Call->getOperand(4));
370
8
  }
371
372
8
  struct OutputType {
373
8
    Type *type;
374
8
    uint32_t tag;
375
8
  };
376
8
  SmallVector<OutputType, 4> StoreVertexOutputOverloads{
377
8
      {Type::getInt32Ty(Ctx), int32ValueIndicator},
378
8
      {Type::getInt16Ty(Ctx), int16ValueIndicator},
379
8
      {Type::getFloatTy(Ctx), floatValueIndicator},
380
8
      {Type::getHalfTy(Ctx), float16ValueIndicator}};
381
382
32
  for (auto const &Overload : StoreVertexOutputOverloads) {
383
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    F = HlslOP->GetOpFunc(DXIL::OpCode::StoreVertexOutput, Overload.type);
384
32
    FunctionUses = F->uses();
385
64
    for (auto FI = FunctionUses.begin(); FI != FunctionUses.end();) {
386
32
      auto &FunctionUse = *FI++;
387
32
      auto FunctionUser = FunctionUse.getUser();
388
389
32
      auto Call = cast<CallInst>(FunctionUser);
390
391
32
      IRBuilder<> Builder2(Call);
392
32
      BuilderContext BC2{M, DM, Ctx, HlslOP, Builder2};
393
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      // Expand column index to 32 bits:
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32
      auto ColumnIndex = BC2.Builder.CreateCast(
396
32
          Instruction::ZExt, Call->getOperand(3), Type::getInt32Ty(Ctx));
397
398
      // Coerce actual value to int32
399
32
      Value *CoercedValue = Call->getOperand(4);
400
401
32
      if (Overload.tag == floatValueIndicator) {
402
32
        CoercedValue = BC2.Builder.CreateCast(
403
32
            Instruction::BitCast, CoercedValue, Type::getInt32Ty(Ctx));
404
32
      } else 
if (0
Overload.tag == float16ValueIndicator0
) {
405
0
        auto *HalfInt = BC2.Builder.CreateCast(
406
0
            Instruction::BitCast, CoercedValue, Type::getInt16Ty(Ctx));
407
408
0
        CoercedValue = BC2.Builder.CreateCast(Instruction::ZExt, HalfInt,
409
0
                                              Type::getInt32Ty(Ctx));
410
0
      } else if (Overload.tag == int16ValueIndicator) {
411
0
        CoercedValue = BC2.Builder.CreateCast(Instruction::ZExt, CoercedValue,
412
0
                                              Type::getInt32Ty(Ctx));
413
0
      }
414
415
32
      Instrument(BC2, BC2.HlslOP->GetI32Const(Overload.tag),
416
32
                 m_threadUniquifier[0], m_threadUniquifier[1],
417
32
                 Call->getOperand(1), Call->getOperand(2), ColumnIndex,
418
32
                 CoercedValue, Call->getOperand(5));
419
32
    }
420
32
  }
421
422
8
  DM.ReEmitDxilResources();
423
424
8
  return true;
425
10
}
426
427
char DxilPIXMeshShaderOutputInstrumentation::ID = 0;
428
429
0
ModulePass *llvm::createDxilDxilPIXMeshShaderOutputInstrumentation() {
430
0
  return new DxilPIXMeshShaderOutputInstrumentation();
431
0
}
432
433
INITIALIZE_PASS(DxilPIXMeshShaderOutputInstrumentation,
434
                "hlsl-dxil-pix-meshshader-output-instrumentation",
435
                "DXIL mesh shader output instrumentation for PIX", false, false)