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    Namespace Microsoft.MixedReality.SpatialAlignment

    Classes

    DisposableBase

    This is a base class for common IDisposable implementation.

    Extensions

    Helper Unity side extensions to enable the core abstraction to be Unity agnostic.

    SpatialCoordinateBase<TKey>

    Helper base class for implementations of ISpatialCoordinate.

    SpatialCoordinateLocalizer

    Very simple consumer of ISpatialCoordinate to demonstrate usage.

    SpatialCoordinateRelativeLocalizer

    Very simple consumer of ISpatialCoordinate to demonstrate usage.

    SpatialCoordinateServiceBase<TKey>

    Helper base class for ISpatialCoordinateService implementations.

    SpatialCoordinateServiceUnityBase<TKey>

    Helper base class for ISpatialCoordinateService implementations.

    SpatialCoordinateUnityBase<TKey>

    Helper base class for implementations of ISpatialCoordinate.

    Structs

    Extensions.SynchronizationContextAwaiter

    Helper class to enable await on SynchronizationContext. This is useful if you want to switch execution flow of an async function to a different thread, like Unity game thread for example.

    Interfaces

    ISpatialCoordinate

    This represents a spatial coordinate that can then be used to convert position and rotation to and from this coordinate space.

    ISpatialCoordinateService

    This service is used to discover, track and create coordinates.

    Enums

    LocatedState

    Defines the potential states of alignment for a strategy.

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