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    Class ComponentBroadcasterDefinition

    Component which defines when and how to attach a ComponentBroadcaster to a GameObject. ComponentBroadcasters can be created unconditionally or due to certain requirements being present on the provided GameObject.

    Inheritance
    Object
    ComponentBroadcasterDefinition
    ComponentBroadcasterDefinition<TComponentBroadcaster>
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.SpectatorView
    Assembly: cs.temp.dll.dll
    Syntax
    public abstract class ComponentBroadcasterDefinition

    Properties

    IsTransformBroadcasterController

    Gets whether or not this ComponentBroadcasterDefinition may need to perform modifications to the GameObject before other ComponentBroadcasterDefinitions are allowed to create ComponentBroadcasters.

    Declaration
    public abstract bool IsTransformBroadcasterController { get; }
    Property Value
    Type Description
    Boolean

    Methods

    EnsureComponentBroadcastersCreated(GameObject, out Boolean)

    Method which checks for the existence of requirements on the provided GameObject and either creates or destroys ComponentBroadcasters as necessary.

    Declaration
    public abstract void EnsureComponentBroadcastersCreated(GameObject gameObject, out bool changesDetected)
    Parameters
    Type Name Description
    GameObject gameObject

    The GameObject to check the state of.

    Boolean changesDetected

    True if ComponentBroadcasters were added or removed, otherwise false.

    In This Article
    • Properties
      • IsTransformBroadcasterController
    • Methods
      • EnsureComponentBroadcastersCreated(GameObject, out Boolean)
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