Enum SocketerClient.Protocol
Underlying protocol to use. Each has advantages and disadvantages.
Namespace: Microsoft.MixedReality.SpectatorView
Assembly: cs.temp.dll.dll
Syntax
public enum Protocol
Fields
Name | Description |
---|---|
TCP | Still pretty fast, connections (so you know if you're talking), bidirectional, guaranteed order of arrival and error checking. |
UDP | Fast, simple, connectionless, unidirectional, no guaranteed ordering, no error checking, no way to know if your packets are arriving. |