UUxtXRSimulationSubsystem
Subsystem for managing XR simulation actors.
class UUxtXRSimulationSubsystem;
Header
#include <UxtXRSimulationSubsystem.h>
Inheritance
Inherits from ULocalPlayerSubsystem
Public Functions
Name | |
---|---|
virtual void | Initialize(FSubsystemCollectionBase & Collection) override |
virtual void | Deinitialize() override |
bool | IsSimulationEnabled() const |
bool | GetMotionControllerData(EControllerHand Hand, FXRMotionControllerData & OutMotionControllerData, bool & OutSelectPressed, bool & OutGrabbing) const |
bool | GetHeadPose(FQuat & OutHeadRotation, FVector & OutHeadPosition) const |
Public Functions Documentation
function Initialize
virtual void Initialize(
FSubsystemCollectionBase & Collection
) override
function Deinitialize
virtual void Deinitialize() override
function IsSimulationEnabled
inline bool IsSimulationEnabled() const
function GetMotionControllerData
bool GetMotionControllerData(
EControllerHand Hand,
FXRMotionControllerData & OutMotionControllerData,
bool & OutSelectPressed,
bool & OutGrabbing
) const
function GetHeadPose
bool GetHeadPose(
FQuat & OutHeadRotation,
FVector & OutHeadPosition
) const
Updated on 19 August 2021 at 17:42:52 Coordinated Universal Time