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    Struct FUxtFontCharacter

    Blueprint structure which contains data required to render a character within a offline font.

    Namespace:
    Assembly: .dll
    Syntax
    public: struct FUxtFontCharacter

    Fields

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    Size

    The normalized width and height of the character.

    Declaration
    public: FVector Size
    Field Value
    Type Description
    FVector
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    Text

    The single font character as a string.

    Declaration
    public: FString Text
    Field Value
    Type Description
    FString
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    Texture

    The texutre containing the font character.

    Declaration
    public: UTexture2D * Texture
    Field Value
    Type Description
    UTexture2D *
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    UVTransform

    The UV offset within the texture to find the character.

    Declaration
    public: FLinearColor UVTransform
    Field Value
    Type Description
    FLinearColor
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