public/0.12.xpublic/0.8.xpublic/0.9.xpublic/0.11.x
  • Features
  • API Documentation
  • API Documentation
  • IUxtGrabHandler

    Show / Hide Table of Contents
    • AUxtBasePressableButtonActor
    • AUxtHandInteractionActor
    • AUxtInputSimulationActor
    • AUxtPinchSliderActor
    • AUxtPressableButtonActor
    • AUxtPressableCheckButtonActor
    • AUxtPressableRadioButtonActor
    • AUxtPressableSwitchButtonActor
    • AUxtPressableToggleButtonActor
    • AUxtTextRenderActor
    • FScrollingCollectionProperties
    • FUxtAffordanceConfig
    • FUxtAffordanceInstance
    • FUxtButtonAudioBrush
    • FUxtButtonBrush
    • FUxtButtonVisualsBrush
    • FUxtFontCharacter
    • FUxtGrabPointerData
    • FUxtGrabPointerFocus
    • FUxtHandProximityMeshData
    • FUxtIconBrush
    • FUxtIconBrushCustomization
    • FUxtInputAnimationUtils
    • FUxtInputSimulationHandState
    • FUxtInteractionUtils
    • FUXToolsEditorModule
    • FUXToolsModule
    • FUXToolsShadersModule
    • FUXToolsWMRModule
    • FUxtPointerFocus
    • FUxtPointerFocusSearchResult
    • FUxtPokePointerFocus
    • FUxtPressableButtonComponentVisualizer
    • FUxtRuntimeSettingsButtonSet
    • FUxtTextBrush
    • FUxtTooltipSpawnerComponentVisualizer
    • FUxtWmrHandTracker
    • IUxtCollectionObject
    • IUxtFarHandler
    • IUxtFarTarget
    • IUxtGrabHandler
    • IUxtGrabTarget
    • IUxtHandTracker
    • IUxtPokeHandler
    • IUxtPokeTarget
    • UUxtBaseObjectCollection
    • UUxtBoundsControlComponent
    • UUxtBoundsControlConfig
    • UUxtCollectionObject
    • UUxtFaceUserConstraint
    • UUxtFarBeamComponent
    • UUxtFarCursorComponent
    • UUxtFarHandler
    • UUxtFarPointerComponent
    • UUxtFarTarget
    • UUxtFingerCursorComponent
    • UUxtFixedDistanceConstraint
    • UUxtFixedRotationToUserConstraint
    • UUxtFixedRotationToWorldConstraint
    • UUxtFollowComponent
    • UUxtFunctionLibrary
    • UUxtGrabHandler
    • UUxtGrabPointerDataFunctionLibrary
    • UUxtGrabTarget
    • UUxtGrabTargetComponent
    • UUxtHandConstraintComponent
    • UUxtHandTrackingFunctionLibrary
    • UUxtIconBrushEditorUtilityWidget
    • UUxtInputSimulationHeadMovementComponent
    • UUxtInputSimulationLocalPlayerSubsystem
    • UUxtInputSimulationState
    • UUxtInputSubsystem
    • UUxtInternalFunctionLibrary
    • UUxtMaintainApparentSizeConstraint
    • UUxtManipulatorComponentBase
    • UUxtMathUtilsFunctionLibrary
    • UUxtMoveAxisConstraint
    • UUxtNearPointerComponent
    • UUxtPalmUpConstraintComponent
    • UUxtPinchSliderComponent
    • UUxtPointerComponent
    • UUxtPokeHandler
    • UUxtPokeTarget
    • UUxtPressableButtonComponent
    • UUxtRotationAxisConstraint
    • UUxtRuntimeSettings
    • UUxtTapToPlaceComponent
    • UUxtTextRenderComponent
    • UUxtToggleGroupComponent
    • UUxtTouchableVolumeComponent
    • UUxtTouchBasedHandTrackerComponent
    • UUxtTouchBasedHandTrackerSubsystem
    • UUxtTransformConstraint
    • UUxtUIElementComponent
    • UUxtWidgetComponent
    • UxtConstraintManager
    • UxtManipulationMoveLogic
    • UXTools
    • UXToolsEditor
    • UXToolsInputSimulation
    • UXToolsRuntimeSettings
    • UXToolsShaders
    • UXToolsWMR
    • UxtTwoHandManipulationRotateLogic
    • UxtTwoHandManipulationScaleLogic

    Class IUxtGrabHandler

    Interface for components that can be grabbed.

    Inheritance
    System::Object
    IUxtGrabHandler
    Namespace:
    Assembly: .dll
    Syntax
    public: class IUxtGrabHandler

    Methods

    | Improve this Doc View Source

    CanHandleGrab(UPrimitiveComponent *Primitive)

    Returns true if the this can handle events from this primitive.

    Declaration
    public: bool CanHandleGrab(UPrimitiveComponent *Primitive) const
    Parameters
    Type Name Description
    UPrimitiveComponent * Primitive
    Returns
    Type Description
    bool
    | Improve this Doc View Source

    OnBeginGrab(UUxtNearPointerComponent *Pointer)

    Raised when a pointer starts grabbing while overlapping the actor.

    Declaration
    public: void OnBeginGrab(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
    | Improve this Doc View Source

    OnEndGrab(UUxtNearPointerComponent *Pointer)

    Raised when a pointer stops grabbing or stops overlapping the actor while grabbing.

    Declaration
    public: void OnEndGrab(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
    | Improve this Doc View Source

    OnEnterGrabFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer focuses the actor.

    Declaration
    public: void OnEnterGrabFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
    | Improve this Doc View Source

    OnExitGrabFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer stops focusing the actor.

    Declaration
    public: void OnExitGrabFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
    | Improve this Doc View Source

    OnUpdateGrab(UUxtNearPointerComponent *Pointer)

    Raised when a pointer has been updated while grabbing.

    Declaration
    public: void OnUpdateGrab(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
    | Improve this Doc View Source

    OnUpdateGrabFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer has been updated while focused.

    Declaration
    public: void OnUpdateGrabFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
    • Improve this Doc
    • View Source
    In This Article
    • Methods
      • CanHandleGrab(UPrimitiveComponent *Primitive)
      • OnBeginGrab(UUxtNearPointerComponent *Pointer)
      • OnEndGrab(UUxtNearPointerComponent *Pointer)
      • OnEnterGrabFocus(UUxtNearPointerComponent *Pointer)
      • OnExitGrabFocus(UUxtNearPointerComponent *Pointer)
      • OnUpdateGrab(UUxtNearPointerComponent *Pointer)
      • OnUpdateGrabFocus(UUxtNearPointerComponent *Pointer)
    Back to top Generated by DocFX