FUxtIconBrush
Structure which contains data representing an icon's appearance. Icons are currently represented as Unicode characters or strings, but in the future could be textures, models, etc.
struct FUxtIconBrush;
Header
#include <UxtIconBrush.h>
Public Attributes
Name | |
---|---|
FString | Icon |
EUxtIconBrushContentType | ContentType |
FUxtTextBrush | TextBrush |
Public Attributes Documentation
variable Icon
FString FUxtIconBrush::Icon
FString Icon = "EBD2";
String of characters representing a Unicode symbol, or a literal string.
variable ContentType
EUxtIconBrushContentType FUxtIconBrush::ContentType
EUxtIconBrushContentType ContentType = EUxtIconBrushContentType::UnicodeCharacter;
Describes what the icon brush content represents.
variable TextBrush
FUxtTextBrush FUxtIconBrush::TextBrush
FUxtTextBrush TextBrush;
Text settings for the icon.
Updated on 2 November 2021 at 11:40:26 Coordinated Universal Time