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    FUxtPointerFocusSearchResult

    Result of closest point search functions.

    struct FUxtPointerFocusSearchResult;
    

    Header

    #include <UxtPointerFocus.h>

    Public Functions

    Name
    bool IsValid() const

    Public Attributes

    Name
    UObject * Target
    UPrimitiveComponent * Primitive
    FVector ClosestPointOnTarget
    FVector Normal
    float MinDistance

    Public Functions Documentation

    function IsValid

    bool IsValid() const
    

    Public Attributes Documentation

    variable Target

    UObject* FUxtPointerFocusSearchResult::Target
    UObject * Target;
    

    Closest object that implements the requires pointer target interface.

    variable Primitive

    UPrimitiveComponent* FUxtPointerFocusSearchResult::Primitive
    UPrimitiveComponent * Primitive;
    

    Primitive that contains the closes point.

    variable ClosestPointOnTarget

    FVector FUxtPointerFocusSearchResult::ClosestPointOnTarget
    FVector ClosestPointOnTarget;
    

    Closest point on the primitive to the pointer position.

    variable Normal

    FVector FUxtPointerFocusSearchResult::Normal
    FVector Normal;
    

    Poke normal from the closest point on the primitive.

    variable MinDistance

    float FUxtPointerFocusSearchResult::MinDistance
    float MinDistance;
    

    Distance of the closest point to the pointer position.


    Updated on 2 November 2021 at 11:40:26 Coordinated Universal Time

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