Class UUxtInputSimulationLocalPlayerSubsystem
Subsystem that creates an actor for simulation when a game is started.
Inheritance
System::Object
ULocalPlayerSubsystem
UUxtInputSimulationLocalPlayerSubsystem
Namespace:
Assembly: .dll
Syntax
public: class UUxtInputSimulationLocalPlayerSubsystem
Methods
| Improve this Doc View SourceDeinitialize()
Declaration
public: virtual void Deinitialize() override
Initialize(FSubsystemCollectionBase &Collection)
Declaration
public: virtual void Initialize(FSubsystemCollectionBase &Collection) override
Parameters
| Type | Name | Description |
|---|---|---|
| FSubsystemCollectionBase & | Collection |
ShouldCreateSubsystem(UObject *Outer)
Declaration
public: virtual bool ShouldCreateSubsystem(UObject *Outer) const override
Parameters
| Type | Name | Description |
|---|---|---|
| UObject * | Outer |
Returns
| Type | Description |
|---|---|
| bool |