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    Class IUxtGrabTarget

    Interface for components that can be grabbed.

    Inheritance
    System::Object
    IUxtGrabTarget
    Namespace:
    Assembly: .dll
    Syntax
    public: class IUxtGrabTarget

    Methods

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    IsGrabFocusable(const UPrimitiveComponent *Primitive)

    Returns true if the given primitive should be considerered a valid focus target.

    Declaration
    public: bool IsGrabFocusable(const UPrimitiveComponent *Primitive)
    Parameters
    Type Name Description
    const UPrimitiveComponent * Primitive
    Returns
    Type Description
    bool
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    OnBeginGrab(UUxtNearPointerComponent *Pointer)

    Raised when a pointer starts grabbing while overlapping the actor.

    Declaration
    public: void OnBeginGrab(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnEndGrab(UUxtNearPointerComponent *Pointer)

    Raised when a pointer stops grabbing or stops overlapping the actor while grabbing.

    Declaration
    public: void OnEndGrab(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnEnterGrabFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer focuses the actor.

    Declaration
    public: void OnEnterGrabFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnExitGrabFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer stops focusing the actor.

    Declaration
    public: void OnExitGrabFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnUpdateGrab(UUxtNearPointerComponent *Pointer)

    Raised when a pointer has been updated while grabbing.

    Declaration
    public: void OnUpdateGrab(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnUpdateGrabFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer has been updated while focused.

    Declaration
    public: void OnUpdateGrabFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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