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    Class IUxtPokeTarget

    Interface for components that can be poked.

    Inheritance
    System::Object
    IUxtPokeTarget
    Namespace:
    Assembly: .dll
    Syntax
    public: class IUxtPokeTarget

    Methods

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    GetPokeBehaviour()

    Returns which poke behaviour this target supports.

    Declaration
    public: EUxtPokeBehaviour GetPokeBehaviour() const
    Returns
    Type Description
    EUxtPokeBehaviour
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    IsPokeFocusable(const UPrimitiveComponent *Primitive)

    Returns true if the given primitive should be considerered a valid focus target.

    Declaration
    public: bool IsPokeFocusable(const UPrimitiveComponent *Primitive)
    Parameters
    Type Name Description
    const UPrimitiveComponent * Primitive
    Returns
    Type Description
    bool
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    OnBeginPoke(UUxtNearPointerComponent *Pointer)

    Raised when a pointer poke volume starts overlapping the actor.

    Declaration
    public: void OnBeginPoke(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnEndPoke(UUxtNearPointerComponent *Pointer)

    Raised when a pointer poke volume stops overlapping the actor.

    Declaration
    public: void OnEndPoke(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnEnterPokeFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer focuses the actor.

    Declaration
    public: void OnEnterPokeFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnExitPokeFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer stops focusing the actor.

    Declaration
    public: void OnExitPokeFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnUpdatePoke(UUxtNearPointerComponent *Pointer)

    Raised while a pointer poke volume is overlapping the actor.

    Declaration
    public: void OnUpdatePoke(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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    OnUpdatePokeFocus(UUxtNearPointerComponent *Pointer)

    Raised when a pointer has been updated while focused.

    Declaration
    public: void OnUpdatePokeFocus(UUxtNearPointerComponent *Pointer)
    Parameters
    Type Name Description
    UUxtNearPointerComponent * Pointer
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