MixedReality-WebRTC MixedReality-WebRTC
Search Results for

    Show / Hide Table of Contents

    Downloading MixedReality-WebRTC

    The Unity library and its optional samples are distributed as UPM packages. The library package contains all binaries for Windows Desktop, UWP, and Android.

    The C/C++ library and C# library are distributed as NuGet packages for Windows Desktop and UWP.

    Unity library

    UPM packages are distributed in two ways:

    • Using the Mixed Reality Feature Tool, a free Microsoft utility to manage Mixed Reality packages for Unity. This is the recommended way, which takes care of installing any required dependency and automatically download and install the package(s) into an existing Unity project.

    • Via direct download on the GitHub Releases page for manual installation. See the Unity documentation Installing a package from a local tarball file.

    Note

    If an existing Unity project manifest already contains a Microsoft Mixed Reality entry in the scopedRegistries section, is is recommended that it be removed.

    The library package contains prebuilt binaries for all supported Unity platforms:

    • Windows Desktop (x86, x64)
    • Windows UWP (x86, x64, ARM)
    • Android (ARM64)

    See Installation for more details on how to install and use those packages in an existing Unity project, whether via the Mixed Reality Feature Tool or manually via direct download on the GitHub Releases page.

    NuGet packages

    Platform C# library C/C++ library
    Windows Desktop (x86, x64) Microsoft.MixedReality.WebRTC mrwebrtc
    UWP (x86, x64, ARM) Microsoft.MixedReality.WebRTC.UWP mrwebrtc_uwp

    See Installation for details on how to use NuGet packages in a Visual Studio project.

    Legacy v1 packages

    Warning

    The legacy v1 native packages are now deprecated and unsupported, and should not be used.

    In v1 the native packages Microsoft.MixedReality.WebRTC.Native.Desktop and Microsoft.MixedReality.WebRTC.Native.UWP contain a native library exposing a C++ interface. This caused several issues:

    • Compatibility with various C++ compilers and CRT versions, which is a general problem when working with DLLs on Windows platforms.
    • Architecture defect : some library headers were including some internal headers from the Google's WebRTC implementation, which were not shipped with those NuGet packages. See bug #123 for details.

    To avoid those issues, starting from 2.0.0 the native library exposes a pure C interface. To highlight this change and the fact the packages are native, some new package names are used.

    • Improve this Doc
    In This Article
    Back to top Generated by DocFX