MixedReality-WebRTC MixedReality-WebRTC
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    Importing MixedReality-WebRTC

    In order to use the Unity library, the following pieces are required:

    • Native implementation : mrwebrtc.dll (one variant per platform and per architecture)
    • C# library : Microsoft.MixedReality.WebRTC.dll (single universal module for all platforms and architectures)
    • Unity library itself (scripts and assets)

    The Unity library is distributed as a package containing all those components, including the prebuilt binaries for all supported Unity platforms. The library package itself, as well as the optional samples package, can be imported into an existing Unity project in two ways:

    • Using the Mixed Reality Feature Tool, a free Microsoft utility to manage Mixed Reality packages for Unity. This is the recommended way, which takes care of installing any required dependency and automatically download and install the package(s) into an existing Unity project. It can be downloaded from https://aka.ms/MRFeatureTool. A step-by-step process to discover and install Mixed Reality packages into an existing Unity project is detailed in the official documentation.

    • Manually by downloading the package(s) from the GitHub Releases page. Packages imported that way are referred to by Unity as on-disk packages or local packages, and the installation process is described in the official Unity instructions.

    Note

    If an existing Unity project manifest already contains a Microsoft Mixed Reality entry in the scopedRegistries section, is is recommended that it be removed.

    In the following, we describe the latter method, which essentially consists in manually replicating the steps that the Mixed Reality Feature Tool would otherwise perform automatically for you.

    • Download the latest release of the com.microsoft.mixedreality.webrtc package (.tgz archive) from the GitHub Releases page. Direct donwload links are available at the bottom of each release section under the Assets drop-down list.

      Packages download from the GitHub Releases page

    • Save it under a known location of your choice. At this point there is no need to unpack the archive, as Unity is able to directly import the package compressed.

    • If using Unity 2018, expand the archive to a folder of your choice. Unity 2019+ supports directly installing a package from a .tgz archive, but this option is not available in Unity 2018.

    • Open your Unity project, and in the main menu navigate to Window > Package Manager.

    • In the Package Manager window:

      • For Unity 2019+, click on the "+" button in the top left corner and select Add package from tarball... from the popup menu. Then select the .tgz archive of the com.microsoft.mixedreality.webrtc package downloaded earlier.

        Add package from tarball menu in the Package Manager window

      • For Unity 2018, or if you want to install the package from an expanded archive folder, click on the "+" button located in the bottom left corner and select Add package from disk... from the popup menu. Then select the folder where you expanded the .tgz archive of the com.microsoft.mixedreality.webrtc package downloaded earlier.

        Add package from disk menu in the Package Manager window

    • Repeat the process to install the optional com.microsoft.mixedreality.webrtc.samples package if needed, which contains optional samples showing how to use the MixedReality-WebRTC Unity library.


    Next : Creating a peer connection

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