Class UX
Simple bit of UX to toggle and display the status of the WorldLockingManager.
Namespace: Microsoft.MixedReality.WorldLocking.Samples
Assembly: cs.temp.dll.dll
Syntax
public class UX : MonoBehaviour
Fields
statusText
Declaration
public TextMesh statusText
Field Value
Type | Description |
---|---|
TextMesh |
targets
Declaration
public List<GameObject> targets
Field Value
Type | Description |
---|---|
List<GameObject> |
Methods
OnToggleManager()
Declaration
public void OnToggleManager()