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    Class UX

    Simple bit of UX to toggle and display the status of the WorldLockingManager.

    Inheritance
    Object
    UX
    Namespace: Microsoft.MixedReality.WorldLocking.Samples
    Assembly: cs.temp.dll.dll
    Syntax
    public class UX : MonoBehaviour

    Fields

    statusText

    Declaration
    public TextMesh statusText
    Field Value
    Type Description
    TextMesh

    targets

    Declaration
    public List<GameObject> targets
    Field Value
    Type Description
    List<GameObject>

    Methods

    OnToggleManager()

    Declaration
    public void OnToggleManager()
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