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    Enum DwellHandler.DwellStateType

    None = 0 - Default state FocusGained - State reached when Focus enters target DwellIntended - State reached when Focus stays on target for dwellIntentDelay seconds. Signifies user's intent to interact with the target. DwellStarted - State reached when Focus stays on target for dwellIntentDelay + dwellStartDelay seconds. Typically tied to invoke feedback for dwell. DwellCompleted - State reached when Focus stays on target for dwellIntentDelay + dwellStartDelay + timeToCompleteDwell seconds. Typically invokes the button clicked event. DwellCanceled - State reached when DwellStarted state is reached but focus exits the target before timeToCompleteDwell.

    Namespace: Microsoft.MixedReality.Toolkit.Experimental.Dwell
    Assembly: cs.temp.dll.dll
    Syntax
    protected enum DwellStateType

    Fields

    Name Description
    DwellCanceled
    DwellCompleted
    DwellIntended
    DwellStarted
    FocusGained
    None
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