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    Class HandPulseLogic

    Script for triggering the pulse shader effect on hand mesh.

    Inheritance
    Object
    HandPulseLogic
    Implements
    IMixedRealityPointerHandler
    Namespace: Microsoft.MixedReality.Toolkit.Experimental.SurfacePulse
    Assembly: cs.temp.dll.dll
    Syntax
    public class HandPulseLogic : MonoBehaviour, IMixedRealityPointerHandler

    Fields

    bPulseOnLookAtPalms

    Declaration
    public bool bPulseOnLookAtPalms
    Field Value
    Type Description
    Boolean

    bPulseOnPinch

    Declaration
    public bool bPulseOnPinch
    Field Value
    Type Description
    Boolean

    PalmFacingTime

    Declaration
    public float PalmFacingTime
    Field Value
    Type Description
    Single

    Pulse

    Declaration
    public SurfacePulse Pulse
    Field Value
    Type Description
    SurfacePulse

    PulseOriginFingertips

    Declaration
    public Vector3 PulseOriginFingertips
    Field Value
    Type Description
    Vector3

    PulseOriginPalms

    Declaration
    public Vector3 PulseOriginPalms
    Field Value
    Type Description
    Vector3

    Implements

    IMixedRealityPointerHandler
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