Class HandPulseLogic
Script for triggering the pulse shader effect on hand mesh.
Inheritance
HandPulseLogic
Implements
IMixedRealityPointerHandler
Assembly: cs.temp.dll.dll
public class HandPulseLogic : MonoBehaviour, IMixedRealityPointerHandler
Fields
Declaration
public bool bPulseOnLookAtPalms
Field Value
Declaration
public bool bPulseOnPinch
Field Value
Declaration
public float PalmFacingTime
Field Value
Declaration
public SurfacePulse Pulse
Field Value
Declaration
public Vector3 PulseOriginFingertips
Field Value
Declaration
public Vector3 PulseOriginPalms
Field Value
Implements
IMixedRealityPointerHandler