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    Class InteractableOnHoldReceiver

    Basic hold event receiver

    Inheritance
    Object
    ReceiverBase
    InteractableOnHoldReceiver
    Inherited Members
    ReceiverBase.Name
    ReceiverBase.HideUnityEvents
    ReceiverBase.uEvent
    ReceiverBase.Event
    ReceiverBase.Host
    ReceiverBase.OnVoiceCommand(InteractableStates, Interactable, String, Int32, Int32)
    ReceiverBase.OnClick(InteractableStates, Interactable, IMixedRealityPointer)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class InteractableOnHoldReceiver : ReceiverBase

    Constructors

    InteractableOnHoldReceiver()

    Creates receiver that raises OnHold events

    Declaration
    public InteractableOnHoldReceiver()

    InteractableOnHoldReceiver(UnityEvent)

    Creates receiver that raises OnHold events

    Declaration
    public InteractableOnHoldReceiver(UnityEvent ev)
    Parameters
    Type Name Description
    UnityEvent ev

    Fields

    HoldTime

    The amount of time to press before triggering event

    Declaration
    public float HoldTime
    Field Value
    Type Description
    Single

    Properties

    OnHold

    Invoked when interactable has been pressed for HoldTime

    Declaration
    public UnityEvent OnHold { get; }
    Property Value
    Type Description
    UnityEvent

    Methods

    OnUpdate(InteractableStates, Interactable)

    The state has changed

    Declaration
    public override void OnUpdate(InteractableStates state, Interactable source)
    Parameters
    Type Name Description
    InteractableStates state
    Interactable source
    Overrides
    ReceiverBase.OnUpdate(InteractableStates, Interactable)
    In This Article
    • Constructors
      • InteractableOnHoldReceiver()
      • InteractableOnHoldReceiver(UnityEvent)
    • Fields
      • HoldTime
    • Properties
      • OnHold
    • Methods
      • OnUpdate(InteractableStates, Interactable)
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