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    Class ManipulationEventData

    Information associated with a particular manipulation event.

    Inheritance
    Object
    ManipulationEventData
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class ManipulationEventData

    Properties

    IsNearInteraction

    Whether the Manipulation is a NearInteration or not.

    Declaration
    public bool IsNearInteraction { get; set; }
    Property Value
    Type Description
    Boolean

    ManipulationSource

    The object being manipulated

    Declaration
    public GameObject ManipulationSource { get; set; }
    Property Value
    Type Description
    GameObject

    Pointer

    The pointer manipulating the object or hovering over the object. Will be null for OnManipulationEnded.

    Declaration
    public IMixedRealityPointer Pointer { get; set; }
    Property Value
    Type Description
    IMixedRealityPointer

    PointerAngularVelocity

    Pointer's Angular Velocity in Eulers.

    Declaration
    public Vector3 PointerAngularVelocity { get; set; }
    Property Value
    Type Description
    Vector3

    PointerCentroid

    Center of the ObjectManipulator's Pointer in world space

    Declaration
    public Vector3 PointerCentroid { get; set; }
    Property Value
    Type Description
    Vector3

    PointerVelocity

    Pointer's Velocity.

    Declaration
    public Vector3 PointerVelocity { get; set; }
    Property Value
    Type Description
    Vector3
    In This Article
    • Properties
      • IsNearInteraction
      • ManipulationSource
      • Pointer
      • PointerAngularVelocity
      • PointerCentroid
      • PointerVelocity
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