MixedRealityInteractionMapping tool
The MixedRealityInteractionMapping tool is a runtime (on-device or in the editor) tool that enables developers to examine MRTK input sources and their MRTK-mapped interactions, to quickly determine if the mappings for a detected input source (ex: motion controller or articulated hand) are correct.
This tool is useful when developing support for a new hardware controller. It can also help to confirm a suspected control mapping issue in the support class for an existing controller.
Using the MixedRealityInteractionMapping tool
To get started with the MixedRealityInteractionMapping tool, navigate to MRTK/Tools/RuntimeTools/Tools/MixedRealityInteractionTool and open the MixedRealityInteractionTool scene. Once the scene has been loaded, the project can either be run in the editor using play mode or built and run on a device.
To examine the MRTK's mappings for a controller:
- Connect the controller
- Press each button and move each axis
- Note the interaction mappings in the display
- Update the control mappings in the input system data provider for the controller, if needed
Panels
The MixedRealityInteractionMapping tool enables developers to examine MRTK input sources and their reported interactions.