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    MixedRealityInteractionMapping tool

    The MixedRealityInteractionMapping tool is a runtime (on-device or in the editor) tool that enables developers to examine MRTK input sources and their MRTK-mapped interactions, to quickly determine if the mappings for a detected input source (ex: motion controller or articulated hand) are correct.

    This tool is useful when developing support for a new hardware controller. It can also help to confirm a suspected control mapping issue in the support class for an existing controller.

    MixedRealityInteractionMapping tool

    Using the MixedRealityInteractionMapping tool

    To get started with the MixedRealityInteractionMapping tool, navigate to MRTK/Tools/RuntimeTools/Tools/MixedRealityInteractionTool and open the MixedRealityInteractionTool scene. Once the scene has been loaded, the project can either be run in the editor using play mode or built and run on a device.

    To examine the MRTK's mappings for a controller:

    • Connect the controller
    • Press each button and move each axis
    • Note the interaction mappings in the display
    • Update the control mappings in the input system data provider for the controller, if needed

    Panels

    The MixedRealityInteractionMapping tool enables developers to examine MRTK input sources and their reported interactions.

    See also

    • Creating an input system data provider
    • Controller mapping tool
    • InputFeatureUsage tool
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