Class UI_KeyboardInputField
A component that can be added to InputField to make it work with Windows Mixed Reality's system keyboard.
Will no longer be necessary in Unity 2019.3 and later versions after a Unity/UGUI bug is fixed (see disableUGUIWorkaround).
Inheritance
UI_KeyboardInputField
Assembly: cs.temp.dll.dll
public class UI_KeyboardInputField : KeyboardInputFieldBase<MRTKUGUIInputField>
Properties
Text
Declaration
public override string Text { get; protected set; }
Property Value
Overrides
Methods
Declaration
protected override Graphic PlaceHolderGraphic(MRTKUGUIInputField inputField)
Parameters
Returns
Overrides
Microsoft.MixedReality.Toolkit.Experimental.UI.KeyboardInputFieldBase<Microsoft.MixedReality.Toolkit.Experimental.UI.MRTKUGUIInputField>.PlaceHolderGraphic(Microsoft.MixedReality.Toolkit.Experimental.UI.MRTKUGUIInputField)
Declaration
protected override void SyncCaret()
Overrides
TextGraphic(MRTKUGUIInputField)
Declaration
protected override Graphic TextGraphic(MRTKUGUIInputField inputField)
Parameters
Returns
Overrides
Microsoft.MixedReality.Toolkit.Experimental.UI.KeyboardInputFieldBase<Microsoft.MixedReality.Toolkit.Experimental.UI.MRTKUGUIInputField>.TextGraphic(Microsoft.MixedReality.Toolkit.Experimental.UI.MRTKUGUIInputField)