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    Class SimpleHandDefinition

    Inheritance
    Object
    BaseInputSourceDefinition
    SimpleHandDefinition
    Implements
    IMixedRealityInputSourceDefinition
    Inherited Members
    BaseInputSourceDefinition.Handedness
    BaseInputSourceDefinition.DefaultLeftHandedMappings
    BaseInputSourceDefinition.DefaultRightHandedMappings
    BaseInputSourceDefinition.GetDefaultMappings(Handedness)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class SimpleHandDefinition : BaseInputSourceDefinition, IMixedRealityInputSourceDefinition

    Constructors

    SimpleHandDefinition(Handedness)

    Constructor.

    Declaration
    public SimpleHandDefinition(Handedness handedness)
    Parameters
    Type Name Description
    Handedness handedness

    The handedness that this definition instance represents.

    Properties

    DefaultMappings

    The collection of interactions supported by this controller.

    Declaration
    protected override MixedRealityInputActionMapping[] DefaultMappings { get; }
    Property Value
    Type Description
    MixedRealityInputActionMapping[]
    Overrides
    BaseInputSourceDefinition.DefaultMappings
    Remarks

    Optional. Override the specifically-handed properties if each controller has different interactions.

    Implements

    IMixedRealityInputSourceDefinition
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