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    Class XboxControllerDefinition

    Defines the base interactions and data that an controller can provide.

    Inheritance
    Object
    BaseInputSourceDefinition
    XboxControllerDefinition
    Implements
    IMixedRealityInputSourceDefinition
    Inherited Members
    BaseInputSourceDefinition.Handedness
    BaseInputSourceDefinition.DefaultLeftHandedMappings
    BaseInputSourceDefinition.DefaultRightHandedMappings
    BaseInputSourceDefinition.GetDefaultMappings(Handedness)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public class XboxControllerDefinition : BaseInputSourceDefinition, IMixedRealityInputSourceDefinition

    Constructors

    XboxControllerDefinition()

    Constructor.

    Declaration
    public XboxControllerDefinition()

    Properties

    DefaultMappings

    The collection of interactions supported by this controller.

    Declaration
    protected override MixedRealityInputActionMapping[] DefaultMappings { get; }
    Property Value
    Type Description
    MixedRealityInputActionMapping[]
    Overrides
    BaseInputSourceDefinition.DefaultMappings
    Remarks

    Optional. Override the specifically-handed properties if each controller has different interactions.

    Implements

    IMixedRealityInputSourceDefinition
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