Class LeapMotionArticulatedHand
Namespace: Microsoft.MixedReality.Toolkit.LeapMotion.Input
Assembly: cs.temp.dll.dll
Syntax
public class LeapMotionArticulatedHand : BaseHand
Constructors
LeapMotionArticulatedHand(TrackingState, Handedness, IMixedRealityInputSource, MixedRealityInteractionMapping[])
Constructor for a Leap Motion Articulated Hand
Declaration
public LeapMotionArticulatedHand(TrackingState trackingState, Handedness controllerHandedness, IMixedRealityInputSource inputSource = null, MixedRealityInteractionMapping[] interactions = null)
Parameters
| Type | Name | Description |
|---|---|---|
| TrackingState | trackingState | Tracking state for the controller |
| Handedness | controllerHandedness | Handedness of this controller (Left or Right) |
| IMixedRealityInputSource | inputSource | The origin of user input for this controller |
| MixedRealityInteractionMapping[] | interactions | The controller interaction map between physical inputs and the logical representation in MRTK |
Methods
TryGetJoint(TrackedHandJoint, out MixedRealityPose)
Declaration
public override bool TryGetJoint(TrackedHandJoint joint, out MixedRealityPose pose)
Parameters
| Type | Name | Description |
|---|---|---|
| TrackedHandJoint | joint | |
| MixedRealityPose | pose |
Returns
| Type | Description |
|---|---|
| Boolean |