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    Class RotateWithConstSpeedDir

    The associated GameObject will rotate when RotateTarget() is called based on a given direction and speed.

    Inheritance
    Object
    RotateWithConstSpeedDir
    Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
    Assembly: cs.temp.dll.dll
    Syntax
    public class RotateWithConstSpeedDir : MonoBehaviour

    Methods

    RotateTarget()

    Rotate game object based on specified rotation speed and Euler angles.

    Declaration
    public void RotateTarget()
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