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    Namespace Microsoft.MixedReality.Toolkit.Experimental.Utilities

    Classes

    StabilizationPlaneModifier

    StabilizationPlaneModifier handles the setting of the stabilization plane in several different modes. It does this via handling the platform call to HolographicPlatformSettings::SetFocusPointForFrame Using StabilizationPlaneModifier will override DepthLSR. This is automatically enabled via the depth buffer sharing in Unity build settings StabilizationPlaneModifier is recommended for HoloLens 1, can be used for HoloLens 2, and does a no op for WMR

    WorldAnchorManager

    Wrapper around Unity's WorldAnchorStore to simplify usage of persistence operations.

    Structs

    StabilizationPlaneOverride

    Enums

    StabilizationPlaneModifier.StabilizationPlaneMode

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