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    Interface IInputSimulationService

    Inherited Members
    IMixedRealityInputDeviceManager.GetActiveControllers()
    IMixedRealityService.Name
    IMixedRealityService.Priority
    IMixedRealityService.ConfigurationProfile
    IMixedRealityService.Initialize()
    IMixedRealityService.Reset()
    IMixedRealityService.Enable()
    IMixedRealityService.Update()
    IMixedRealityService.LateUpdate()
    IMixedRealityService.Disable()
    IMixedRealityService.Destroy()
    IDisposable.Dispose()
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IInputSimulationService : IMixedRealityInputDeviceManager, IMixedRealityDataProvider, IMixedRealityService, IDisposable

    Properties

    HandDataLeft

    Pose data for the left hand.

    Declaration
    SimulatedHandData HandDataLeft { get; }
    Property Value
    Type Description
    SimulatedHandData

    HandDataRight

    Pose data for the right hand.

    Declaration
    SimulatedHandData HandDataRight { get; }
    Property Value
    Type Description
    SimulatedHandData

    InputSimulationProfile

    Typed representation of the ConfigurationProfile property.

    Declaration
    MixedRealityInputSimulationProfile InputSimulationProfile { get; }
    Property Value
    Type Description
    MixedRealityInputSimulationProfile

    UserInputEnabled

    If true then keyboard and mouse input are used to simulate hands.

    Declaration
    bool UserInputEnabled { get; set; }
    Property Value
    Type Description
    Boolean
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