We've moved!

Starting from MRTK 2.6, we are publishing both conceptual docs and API references on docs.microsoft.com. For conceptual docs, please visit our new landing page. For API references, please visit the MRTK-Unity section of the dot net API explorer. Existing content will remain here but will not be updated further.

    Show / Hide Table of Contents

    Interface IMixedRealityGestureHandler<T>

    Interface to implement for generic gesture input.

    Inherited Members
    IMixedRealityGestureHandler.OnGestureStarted(InputEventData)
    IMixedRealityGestureHandler.OnGestureUpdated(InputEventData)
    IMixedRealityGestureHandler.OnGestureCompleted(InputEventData)
    IMixedRealityGestureHandler.OnGestureCanceled(InputEventData)
    Namespace: Microsoft.MixedReality.Toolkit.Input
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IMixedRealityGestureHandler<T> : IMixedRealityGestureHandler, IMixedRealityBaseInputHandler, IEventSystemHandler
    Type Parameters
    Name Description
    T

    The type of data you want to listen for.

    Methods

    OnGestureCompleted(InputEventData<T>)

    Gesture Completed Event.

    Declaration
    void OnGestureCompleted(InputEventData<T> eventData)
    Parameters
    Type Name Description
    InputEventData<T> eventData
    Remarks

    The InputData for the associated gesture data.

    OnGestureUpdated(InputEventData<T>)

    Gesture Updated Event.

    Declaration
    void OnGestureUpdated(InputEventData<T> eventData)
    Parameters
    Type Name Description
    InputEventData<T> eventData
    Remarks

    The InputData for the associated gesture data.

    Back to top Generated by DocFX