Class InteractableAudioTheme
Theme Engine to play particular audio files based on state changes.
Add AudioSource component if none is found on initialized GameObject or in children
Inheritance
InteractableAudioTheme
Assembly: cs.temp.dll.dll
public class InteractableAudioTheme : InteractableThemeBase
Constructors
Declaration
public InteractableAudioTheme()
Properties
Indicates whether the current Theme engine implementation supports easing between state values
Declaration
public override bool IsEasingSupported { get; }
Property Value
Overrides
Methods
Generates the default theme definition configuration for the current theme implementation
Declaration
public override ThemeDefinition GetDefaultThemeDefinition()
Returns
Type |
Description |
ThemeDefinition |
Default ThemeDefinition to initialize with the current theme engine implemenetation
|
Overrides
Declaration
public override ThemePropertyValue GetProperty(ThemeStateProperty property)
Parameters
Returns
Overrides
Declaration
public override void Init(GameObject host, ThemeDefinition settings)
Parameters
Overrides
Declaration
public override void SetValue(ThemeStateProperty property, int index, float percentage)
Parameters
Overrides