Class UnityPlayerBuildTools
Cross platform player build tools
Inheritance
UnityPlayerBuildTools
Assembly: cs.temp.dll.dll
public static class UnityPlayerBuildTools
Fields
Declaration
public const string BuildSymbolDebug = "debug"
Field Value
Declaration
public const string BuildSymbolMaster = "master"
Field Value
Declaration
public const string BuildSymbolRelease = "release"
Field Value
Methods
Declaration
public static BuildReport BuildUnityPlayer(IBuildInfo buildInfo)
Parameters
Returns
Declaration
public static Task<bool> BuildUnityPlayerSimplified()
Returns
Get the Unity Project Root Path.
Declaration
public static string GetProjectPath()
Returns
Type |
Description |
String |
The full path to the project's root.
|
Declaration
public static void ParseBuildCommandLine(ref IBuildInfo buildInfo)
Parameters
Restores any nuget packages at the path specified.
Declaration
public static Task<bool> RestoreNugetPackagesAsync(string nugetPath, string storePath)
Parameters
Returns
Type |
Description |
Task<Boolean> |
True, if the nuget packages were successfully restored.
|
Start a build using Unity's command line.
Declaration
public static void StartCommandLineBuild()
Force Unity To Write Project Files
Declaration
public static void SyncSolution()