Class ShellHandRayPointer
Inheritance
ShellHandRayPointer
Implements
IMixedRealityInputHandler<Vector2>
IMixedRealityInputHandler<Vector3>
IMixedRealityInputHandler<Quaternion>
IMixedRealityInputHandler<MixedRealityPose>
IEventSystemHandler
IEqualityComparer
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public class ShellHandRayPointer : LinePointer, IMixedRealityControllerPoseSynchronizer, IMixedRealitySourcePoseHandler, IMixedRealitySourceStateHandler, IMixedRealityInputHandler, IMixedRealityBaseInputHandler, IMixedRealityInputHandler<float>, IMixedRealityInputHandler<Vector2>, IMixedRealityInputHandler<Vector3>, IMixedRealityInputHandler<Quaternion>, IMixedRealityInputHandler<MixedRealityPose>, IEventSystemHandler, IMixedRealityPointer, IEqualityComparer
Methods
OnEnable()
Declaration
protected override void OnEnable()
Overrides
OnPostSceneQuery()
Called after performing the scene query.
Declaration
public override void OnPostSceneQuery()
Overrides
SetLinePoints(Vector3, Vector3, Single)
Declaration
protected override void SetLinePoints(Vector3 startPoint, Vector3 endPoint, float distance)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | startPoint | |
Vector3 | endPoint | |
Single | distance |
Overrides
Implements
IEventSystemHandler
IEqualityComparer