Class HandlesBase
Base class for any type of BoundsControl handle.
Handles are used for manipulating the BoundsControl by near or far user interaction.
Assembly: cs.temp.dll.dll
public abstract class HandlesBase : IProximityEffectObjectProvider
Fields
Declaration
protected List<Transform> handles
Field Value
| Type |
Description |
| List<Transform> |
|
Properties
Declaration
protected abstract HandlesBaseConfiguration BaseConfig { get; }
Property Value
Declaration
public IReadOnlyList<Transform> Handles { get; }
Property Value
| Type |
Description |
| IReadOnlyList<Transform> |
|
Methods
Declaration
public void ForEachProximityObject(Action<Transform> action)
Parameters
| Type |
Name |
Description |
| Action<Transform> |
action |
|
Declaration
public Material GetBaseMaterial()
Returns
| Type |
Description |
| Material |
|
Declaration
public Material GetHighlightedMaterial()
Returns
| Type |
Description |
| Material |
|
Declaration
public float GetObjectSize()
Returns
Declaration
protected abstract Transform GetVisual(Transform handle)
Parameters
| Type |
Name |
Description |
| Transform |
handle |
|
Returns
| Type |
Description |
| Transform |
|
Declaration
public abstract bool IsActive()
Returns
Implements