Enum CursorStateEnum
Enum for current cursor state
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public enum CursorStateEnum
Fields
| Name | Description |
|---|---|
| Contextual | Allows for external override |
| Interact | IsHandDetected AND not IsPointerDown AND TargetedObject is NULL |
| InteractHover | IsHandDetected AND not IsPointerDown AND TargetedObject exists |
| None | Useful for releasing external override.
See |
| Observe | Not IsHandDetected OR HasTeleportIntent |
| ObserveHover | Not IsHandDetected AND not IsPointerDown AND TargetedObject exists OR HasTeleportIntent AND Teleport Surface IsValid |
| Release | Available for use by classes that extend Cursor. No logic for setting Release state exists in the base Cursor class. |
| Select | IsHandDetected AND IsPointerDown |