Class FixedDistanceConstraint
Component for setting the min/max scale values for ManipulationHandler or BoundingBox
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class FixedDistanceConstraint : TransformConstraint
Properties
ConstraintTransform
Transform to fix distance to. Defaults to the head.
Declaration
public Transform ConstraintTransform { get; set; }
Property Value
Type | Description |
---|---|
Transform |
ConstraintType
Declaration
public override TransformFlags ConstraintType { get; }
Property Value
Type | Description |
---|---|
TransformFlags |
Overrides
Methods
ApplyConstraint(ref MixedRealityTransform)
Constrains position such that the distance between pose and the ConstraintTransform does not change from manipulation start
Declaration
public override void ApplyConstraint(ref MixedRealityTransform transform)
Parameters
Type | Name | Description |
---|---|---|
MixedRealityTransform | transform |
Overrides
Initialize(MixedRealityPose)
Intended to be called on manipulation started
Declaration
public override void Initialize(MixedRealityPose worldPose)
Parameters
Type | Name | Description |
---|---|---|
MixedRealityPose | worldPose |
Overrides
Start()
Declaration
public override void Start()