Class MixedRealityEditorSettings
Editor runtime controller for showing Project Configuration window and performance checks logging in current Unity project
Inheritance
MixedRealityEditorSettings
Assembly: cs.temp.dll.dll
public class MixedRealityEditorSettings : IActiveBuildTargetChanged
Constructors
Declaration
public MixedRealityEditorSettings()
Properties
Declaration
public int callbackOrder { get; }
Property Value
Session state wrapper that tracks whether to ignore checking Project Configuration for the current Unity session
Declaration
public static bool IgnoreProjectConfigForSession { get; set; }
Property Value
Methods
Declaration
public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget)
Parameters
Type |
Name |
Description |
BuildTarget |
previousTarget |
|
BuildTarget |
newTarget |
|