Namespace Microsoft.MixedReality.Toolkit.Experimental.Utilities
Classes
BoundsControlMigrationHandler
Migration handler for migrating bounding box gameobjects to bounds control gameobjects.
DirectionalIndicator
This solver determines the position and orientation of an object as a directional indicator. From the point of reference of the SolverHandler Tracked Target, this indicator will orient towards the DirectionalTarget supplied. If the Directional Target is deemed within view of our frame of reference, then all renderers under this Solver will be disabled. They will be enabled otherwise
Follow
Follow solver positions an element in front of the of the tracked target (relative to its local forward axis). The element can be loosely constrained (a.k.a. tag-along) so that it doesn't follow until the tracked target moves beyond user defined bounds.
StabilizationPlaneModifier
StabilizationPlaneModifier handles the setting of the stabilization plane in several different modes. It does this via handling the platform call to HolographicPlatformSettings::SetFocusPointForFrame Using StabilizationPlaneModifier will override DepthLSR. This is automatically enabled via the depth buffer sharing in Unity build settings StabilizationPlaneModifier is recommended for HoloLens 1, can be used for HoloLens 2, and does a no op for WMR
WorldAnchorManager
Wrapper around Unity's WorldAnchorStore to simplify usage of persistence operations.
Structs
StabilizationPlaneOverride
Enums
Follow.AngularClampType
Specifies the method used to ensure the refForward vector remains within the bounds set by the leashing parameters.