Class MixedRealityEditorSettings
Editor runtime controller for showing Project Configuration window and performance checks logging in current Unity project
Implements
IPreprocessBuildWithReport
Namespace: Microsoft.MixedReality.Toolkit.Utilities.Editor
Assembly: cs.temp.dll.dll
Syntax
public class MixedRealityEditorSettings : IActiveBuildTargetChanged, IPreprocessBuildWithReport
Constructors
MixedRealityEditorSettings()
Declaration
public MixedRealityEditorSettings()
Properties
callbackOrder
Declaration
public int callbackOrder { get; }
Property Value
Type | Description |
---|---|
Int32 |
IgnoreProjectConfigForSession
Session state wrapper that tracks whether to ignore checking Project Configuration for the current Unity session
Declaration
public static bool IgnoreProjectConfigForSession { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
OnActiveBuildTargetChanged(BuildTarget, BuildTarget)
Declaration
public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget)
Parameters
Type | Name | Description |
---|---|---|
BuildTarget | previousTarget | |
BuildTarget | newTarget |
OnPreprocessBuild(BuildReport)
Declaration
public void OnPreprocessBuild(BuildReport report)
Parameters
Type | Name | Description |
---|---|---|
BuildReport | report |
Implements
IPreprocessBuildWithReport