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    Class StabilizationPlaneModifier

    StabilizationPlaneModifier handles the setting of the stabilization plane in several different modes. It does this via handling the platform call to HolographicPlatformSettings::SetFocusPointForFrame Using StabilizationPlaneModifier will override DepthLSR. This is automatically enabled via the depth buffer sharing in Unity build settings StabilizationPlaneModifier is recommended for HoloLens 1, can be used for HoloLens 2, and does a no op for WMR

    Inheritance
    Object
    StabilizationPlaneModifier
    Namespace: Microsoft.MixedReality.Toolkit.Experimental.Utilities
    Assembly: cs.temp.dll.dll
    Syntax
    public class StabilizationPlaneModifier : MonoBehaviour

    Properties

    OverridePlane

    Override plane to use. Usually used to set plane to a slate like a menu.

    Declaration
    public StabilizationPlaneOverride OverridePlane { get; set; }
    Property Value
    Type Description
    StabilizationPlaneOverride

    TargetOverride

    Declaration
    public Transform TargetOverride { get; set; }
    Property Value
    Type Description
    Transform

    TrackVelocity

    Declaration
    public bool TrackVelocity { get; set; }
    Property Value
    Type Description
    Boolean
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