Enum CursorStateEnum
Enum for current cursor state
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public enum CursorStateEnum
Fields
Name | Description |
---|---|
Contextual | Allows for external override |
Interact | IsHandDetected AND not IsPointerDown AND TargetedObject is NULL |
InteractHover | IsHandDetected AND not IsPointerDown AND TargetedObject exists |
None | Useful for releasing external override.
See |
Observe | Not IsHandDetected OR HasTeleportIntent |
ObserveHover | Not IsHandDetected AND not IsPointerDown AND TargetedObject exists OR HasTeleportIntent AND Teleport Surface IsValid |
Release | Available for use by classes that extend Cursor. No logic for setting Release state exists in the base Cursor class. |
Select | IsHandDetected AND IsPointerDown |