Class ScaleHandles
Scale handles for BoundsControl that are used for scaling the
gameobject BoundsControl is attached to with near or far interaction
Assembly: cs.temp.dll.dll
public class ScaleHandles : HandlesBase, IProximityEffectObjectProvider
Properties
Declaration
protected override HandlesBaseConfiguration BaseConfig { get; }
Property Value
Overrides
Declaration
public override bool IsActive { get; }
Property Value
Overrides
Methods
Declaration
protected void Finalize()
Declaration
protected override Transform GetVisual(Transform handle)
Parameters
Type |
Name |
Description |
Transform |
handle |
|
Returns
Type |
Description |
Transform |
|
Overrides
Declaration
protected override void RecreateVisuals()
Overrides
Declaration
protected override void UpdateColliderBounds(Transform handle, Vector3 visualSize)
Parameters
Type |
Name |
Description |
Transform |
handle |
|
Vector3 |
visualSize |
|
Overrides
Implements