Class DestroyOnAnimationComplete
Destroys the Game Object after the length of the Animator component. Attach this script to any game object with Animator component to destroy on animation complete.
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class DestroyOnAnimationComplete : MonoBehaviour
Properties
Delay
Declaration
public float Delay { get; set; }
Property Value
Type | Description |
---|---|
Single |