Invoked when the specified event is received by an actor.
public void OnReceiveEvent(ActorId id, string stateName, Event e, bool wasBlocked)
|id||The id of the actor that received the event.|
|stateName||The state name, if the actor is a state machine and a state exists, else null.|
|e||The the event being received.|
|wasBlocked||The actor was waiting for one or more specific events, and e was one of them.|