Interface: ClockEvents
Defined in: src/sdk/instruments/Clock.ts:9
Events related to the clock.
Properties
activeSimDuration
activeSimDuration:
number
Defined in: src/sdk/instruments/Clock.ts:27
The total amount of simulated time, in milliseconds, that has elapsed since the beginning of the current simulation session. This value does not change when the simulation is paused (e.g. when the in-game menu is open). Note that active pause does not pause the simulation. Simulated time does scale with the simulation rate factor.
activeSimDurationHiFreq
activeSimDurationHiFreq:
number
Defined in: src/sdk/instruments/Clock.ts:54
The total amount of simulated time, in milliseconds, that has elapsed since the beginning of the current simulation session, fired every sim frame instead of on each Coherent animation frame. This value does not change when the simulation is paused (e.g. when the in-game menu is open). Note that active pause does not pause the simulation. Simulated time does scale with the simulation rate factor.
USE THIS EVENT SPARINGLY, as it will impact performance and ignores the user set glass cockpit refresh setting.
realTime
realTime:
number
Defined in: src/sdk/instruments/Clock.ts:14
A Javascript timestamp corresponding to the real-world (operating system) time. The timestamp uses the UNIX epoch (00:00 UTC January 1, 1970) and has units of milliseconds.
realTimeHiFreq
realTimeHiFreq:
number
Defined in: src/sdk/instruments/Clock.ts:36
A Javascript timestamp corresponding to the real-world (operating system) time, fired every sim frame instead of on each Coherent animation frame. The timestamp uses the UNIX epoch (00:00 UTC January 1, 1970) and has units of milliseconds.
USE THIS EVENT SPARINGLY, as it will impact performance and ignores the user set glass cockpit refresh setting.
simRate
simRate:
number
Defined in: src/sdk/instruments/Clock.ts:57
The simulation rate factor.
simTime
simTime:
number
Defined in: src/sdk/instruments/Clock.ts:20
A Javascript timestamp corresponding to the simulation world time. The timestamp uses the UNIX epoch (00:00 UTC January 1, 1970) and has units of milliseconds.
simTimeHiFreq
simTimeHiFreq:
number
Defined in: src/sdk/instruments/Clock.ts:44
A Javascript timestamp corresponding to the simulation time, fired every sim frame instead of on each Coherent animation frame. The timestamp uses the UNIX epoch (00:00 UTC January 1, 1970) and has units of milliseconds.
USE THIS EVENT SPARINGLY, as it will impact performance and ignores the user set glass cockpit refresh setting.
zulu_sunrise
zulu_sunrise:
number
Defined in: src/sdk/instruments/Clock.ts:60
The seconds since midnight (zulu time) until sunrise at the aircraft's location.
zulu_sunset
zulu_sunset:
number
Defined in: src/sdk/instruments/Clock.ts:63
The seconds since midnight (zulu time) until sunset at the aircraft's location.