Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | import type { DNDDirectionX, DnDDirectionY } from '../types/DragAndDropContext'; /** * @internal */ export const RESIZE_HANDLE_SIZE = 10; /** * @internal */ export const RESIZE_HANDLE_MARGIN = 6; /** * @internal */ export const ROTATE_SIZE = 32; /** * @internal */ export const ROTATE_GAP = 15; /** * @internal */ export const DEG_PER_RAD = 180 / Math.PI; /** * @internal */ export const DEFAULT_ROTATE_HANDLE_HEIGHT = ROTATE_SIZE / 2 + ROTATE_GAP; /** * @internal */ export const ROTATE_ICON_MARGIN = 8; /** * @internal */ export const ROTATION: Record<string, number> = { sw: 0, nw: 90, ne: 180, se: 270, }; /** * @internal */ export const Xs: DNDDirectionX[] = ['w', '', 'e']; /** * @internal */ export const Ys: DnDDirectionY[] = ['s', '', 'n']; /** * @internal */ export const ROTATE_WIDTH = 1; /** * @internal */ export const ROTATE_HANDLE_TOP = ROTATE_GAP + RESIZE_HANDLE_MARGIN; /** * @internal */ export const CROP_HANDLE_SIZE = 22; /** * @internal */ export const CROP_HANDLE_WIDTH = 7; /** * @internal */ export const XS_CROP: DNDDirectionX[] = ['w', 'e']; /** * @internal */ export const YS_CROP: DnDDirectionY[] = ['s', 'n']; /** * @internal */ export const MIN_HEIGHT_WIDTH = 3 * RESIZE_HANDLE_SIZE + 2 * RESIZE_HANDLE_MARGIN; /** * @internal */ export const RESIZE_IMAGE = 'resizeImage'; |