Plugins #

WebUI provides a framework-agnostic plugin system that extends both the parser (build time) and the handler (render time). Plugins let framework authors customize WebUI's behavior - component discovery, attribute filtering, hydration marker injection - without modifying WebUI internals.

How Plugins Work #

The plugin system operates at two stages:

Build time (Parser Plugin)         Runtime (Handler Plugin)
โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
โ”‚ Skip framework attrs     โ”‚       โ”‚ Inject hydration markers โ”‚
โ”‚ Track components         โ”‚  โ”€โ”€โ”€โ–บ โ”‚ Manage scope counters    โ”‚
โ”‚ Emit opaque Plugin data  โ”‚       โ”‚ Process Plugin data      โ”‚
โ”‚ Inject content at </body>โ”‚       โ”‚ Wrap bindings/repeats    โ”‚
โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

Parser plugins emit opaque binary data into Plugin protocol fragments. Handler plugins receive that data at render time via on_element_data. WebUI never interprets this data - each plugin pair defines its own contract.

Using Plugins via the CLI #

Pass --plugin <NAME> to webui build or webui serve:

# Build with a named plugin
webui build ./my-app --out ./dist --plugin=<name>

# Dev server with a named plugin
webui serve ./my-app --state ./data/state.json --plugin=<name>

When a plugin is selected, both its parser-side and (for serve) handler-side implementations are loaded.

Using Plugins with Handlers #

RustNode.jsFFI (C API)
use webui::WebUIHandler;

let handler = WebUIHandler::with_plugin(|| Box::new(MyHydrationPlugin::new()));
handler.handle(&protocol, &state, &options, &mut writer)?;
import { renderStream } from '@microsoft/webui';

renderStream(protocolData, state, (chunk) => res.write(chunk), { plugin: '<name>' });
void *handler = webui_handler_create_with_plugin("<name>");
char *html = webui_handler_render(handler, protocol_data, protocol_len, state_json, "index.html", "/");

Using the WebUI Plugin #

# Build with WebUI Framework hydration
webui build ./src --out ./dist --plugin=webui

# Dev server with WebUI Framework
webui serve ./src --state ./data/state.json --plugin=webui --watch
// Rust handler
use webui_handler::plugin::webui::WebUIHydrationPlugin;
let handler = WebUIHandler::with_plugin(|| Box::new(WebUIHydrationPlugin::new()));

Writing Custom Plugins #

To create a custom plugin, implement the ParserPlugin and/or HandlerPlugin traits:

ParserPlugin Trait #

pub trait ParserPlugin {
    /// Called before parsing begins for a fragment.
    fn start_fragment(&mut self, fragment_id: &str) {}

    /// Called when a component template has been fully processed.
    fn register_component_template(
        &mut self,
        tag_name: &str,
        component: &Component,
        processed_template: &str,
    ) -> Result<()>;

    /// Decide how a framework-owned attribute should be handled.
    fn classify_attribute(&mut self, attr_name: &str) -> AttributeAction;

    /// Called after all attributes on an element are processed.
    /// Return opaque bytes to emit as a Plugin protocol fragment.
    fn finish_element(&mut self, binding_attribute_count: u32) -> Option<Vec<u8>>;

    /// Consume the plugin and return captured build artifacts.
    fn into_artifacts(self: Box<Self>) -> ParserPluginArtifacts {
        ParserPluginArtifacts::None
    }
}

HandlerPlugin Trait #

pub trait HandlerPlugin {
    /// Enter a new scope (component or loop item).
    fn push_scope(&mut self);
    /// Leave the current scope.
    fn pop_scope(&mut self);

    /// Called before/after a signal binding.
    fn on_binding_start(&mut self, name: &str, writer: &mut dyn ResponseWriter) -> Result<()>;
    fn on_binding_end(&mut self, name: &str, writer: &mut dyn ResponseWriter) -> Result<()>;

    /// Called before/after for-loop and if-condition blocks.
    fn on_for_start(&mut self, name: &str, writer: &mut dyn ResponseWriter) -> Result<()>;
    fn on_for_end(&mut self, name: &str, writer: &mut dyn ResponseWriter) -> Result<()>;
    fn on_if_start(&mut self, name: &str, writer: &mut dyn ResponseWriter) -> Result<()>;
    fn on_if_end(&mut self, name: &str, writer: &mut dyn ResponseWriter) -> Result<()>;

    /// Called before/after each item in a for-loop.
    fn on_repeat_item_start(&mut self, index: usize, writer: &mut dyn ResponseWriter) -> Result<()>;
    fn on_repeat_item_end(&mut self, index: usize, writer: &mut dyn ResponseWriter) -> Result<()>;

    /// Process opaque data from a Plugin protocol fragment.
    fn on_element_data(&mut self, data: &[u8], writer: &mut dyn ResponseWriter) -> Result<()>;

    /// Write framework-specific route component state attributes.
    fn write_route_component_state(
        &self,
        state: &serde_json::Value,
        writer: &mut dyn ResponseWriter,
    ) -> Result<()>;
}

Next Steps #