Struct bindings::Windows::Win32::KeyboardAndMouseInput::INPUT[]

#[repr(C)]pub struct INPUT {
    pub type: INPUT_typeFlags,
    pub Anonymous: INPUT_0,


type: INPUT_typeFlagsAnonymous: INPUT_0

Trait Implementations

impl Abi for INPUT

type Abi = Self

The abi representation of the implementing type. Read more

impl Clone for INPUT

impl Copy for INPUT

Auto Trait Implementations

impl RefUnwindSafe for INPUT

impl Send for INPUT

impl Sync for INPUT

impl Unpin for INPUT

impl UnwindSafe for INPUT

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<'a, T> IntoParam<'a, T> for T where
    T: Abi, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.