Trait IGameControllerInputSink_Impl
pub trait IGameControllerInputSink_Impl: IUnknownImpl {
// Required methods
fn OnInputResumed(&self, timestamp: u64) -> Result<()>;
fn OnInputSuspended(&self, timestamp: u64) -> Result<()>;
}
Required Methods§
fn OnInputResumed(&self, timestamp: u64) -> Result<()>
fn OnInputSuspended(&self, timestamp: u64) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.