Trait windows::Media::Audio::IAudioNode_Impl
pub trait IAudioNode_Impl: Sized + IClosable_Impl {
// Required methods
fn EffectDefinitions(&self) -> Result<IVector<IAudioEffectDefinition>>;
fn SetOutgoingGain(&self, value: f64) -> Result<()>;
fn OutgoingGain(&self) -> Result<f64>;
fn EncodingProperties(&self) -> Result<AudioEncodingProperties>;
fn ConsumeInput(&self) -> Result<bool>;
fn SetConsumeInput(&self, value: bool) -> Result<()>;
fn Start(&self) -> Result<()>;
fn Stop(&self) -> Result<()>;
fn Reset(&self) -> Result<()>;
fn DisableEffectsByDefinition(
&self,
definition: Option<&IAudioEffectDefinition>,
) -> Result<()>;
fn EnableEffectsByDefinition(
&self,
definition: Option<&IAudioEffectDefinition>,
) -> Result<()>;
}
Required Methods§
fn EffectDefinitions(&self) -> Result<IVector<IAudioEffectDefinition>>
fn SetOutgoingGain(&self, value: f64) -> Result<()>
fn OutgoingGain(&self) -> Result<f64>
fn EncodingProperties(&self) -> Result<AudioEncodingProperties>
fn ConsumeInput(&self) -> Result<bool>
fn SetConsumeInput(&self, value: bool) -> Result<()>
fn Start(&self) -> Result<()>
fn Stop(&self) -> Result<()>
fn Reset(&self) -> Result<()>
fn DisableEffectsByDefinition( &self, definition: Option<&IAudioEffectDefinition>, ) -> Result<()>
fn EnableEffectsByDefinition( &self, definition: Option<&IAudioEffectDefinition>, ) -> Result<()>
Object Safety§
This trait is not object safe.