Trait IAudioNode_Impl
pub trait IAudioNode_Impl: IClosable_Impl {
// Required methods
fn EffectDefinitions(&self) -> Result<IVector<IAudioEffectDefinition>>;
fn SetOutgoingGain(&self, value: f64) -> Result<()>;
fn OutgoingGain(&self) -> Result<f64>;
fn EncodingProperties(&self) -> Result<AudioEncodingProperties>;
fn ConsumeInput(&self) -> Result<bool>;
fn SetConsumeInput(&self, value: bool) -> Result<()>;
fn Start(&self) -> Result<()>;
fn Stop(&self) -> Result<()>;
fn Reset(&self) -> Result<()>;
fn DisableEffectsByDefinition(
&self,
definition: Ref<'_, IAudioEffectDefinition>,
) -> Result<()>;
fn EnableEffectsByDefinition(
&self,
definition: Ref<'_, IAudioEffectDefinition>,
) -> Result<()>;
}
Required Methods§
fn EffectDefinitions(&self) -> Result<IVector<IAudioEffectDefinition>>
fn SetOutgoingGain(&self, value: f64) -> Result<()>
fn OutgoingGain(&self) -> Result<f64>
fn EncodingProperties(&self) -> Result<AudioEncodingProperties>
fn ConsumeInput(&self) -> Result<bool>
fn SetConsumeInput(&self, value: bool) -> Result<()>
fn Start(&self) -> Result<()>
fn Stop(&self) -> Result<()>
fn Reset(&self) -> Result<()>
fn DisableEffectsByDefinition( &self, definition: Ref<'_, IAudioEffectDefinition>, ) -> Result<()>
fn EnableEffectsByDefinition( &self, definition: Ref<'_, IAudioEffectDefinition>, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.