Struct windows::UI::Core::AnimationMetrics::PropertyAnimationType
#[repr(transparent)]pub struct PropertyAnimationType(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl Clone for PropertyAnimationType
impl Clone for PropertyAnimationType
§fn clone(&self) -> PropertyAnimationType
fn clone(&self) -> PropertyAnimationType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PropertyAnimationType
impl Debug for PropertyAnimationType
§impl Default for PropertyAnimationType
impl Default for PropertyAnimationType
§fn default() -> PropertyAnimationType
fn default() -> PropertyAnimationType
Returns the “default value” for a type. Read more
§impl PartialEq for PropertyAnimationType
impl PartialEq for PropertyAnimationType
§fn eq(&self, other: &PropertyAnimationType) -> bool
fn eq(&self, other: &PropertyAnimationType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PropertyAnimationType
impl Eq for PropertyAnimationType
impl StructuralPartialEq for PropertyAnimationType
Auto Trait Implementations§
impl RefUnwindSafe for PropertyAnimationType
impl Send for PropertyAnimationType
impl Sync for PropertyAnimationType
impl Unpin for PropertyAnimationType
impl UnwindSafe for PropertyAnimationType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more